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	<title>Comments on: hipSync</title>
	<link>http://iglab.urbanantics.net/www/?p=23</link>
	<description>iglab is a monthly meeting for people interested in games and the ability they sometimes have to trancsend their limits.</description>
	<pubDate>Thu, 09 Sep 2010 05:35:30 +0000</pubDate>
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		<title>By: holly</title>
		<link>http://iglab.urbanantics.net/www/?p=23#comment-18</link>
		<dc:creator>holly</dc:creator>
		<pubDate>Sat, 15 Mar 2008 12:31:07 +0000</pubDate>
		<guid>http://iglab.urbanantics.net/www/?p=23#comment-18</guid>
		<description>This was fun, but potentially slightly frustrating to be kicked out of early - thinking about this, I wonder whether the first couple of rounds should be learning rounds, or something, that people don't get kicked out of for being in the wrong group? It would be a bit annoying to sign up and then get kicked out after thirty seconds.

I think the rounds getting shorter as they went on was good as well, so everyone got at least a few minutes' of play, but that once people had started getting kicked out it ended relatively quickly.</description>
		<content:encoded><![CDATA[<p>This was fun, but potentially slightly frustrating to be kicked out of early - thinking about this, I wonder whether the first couple of rounds should be learning rounds, or something, that people don&#8217;t get kicked out of for being in the wrong group? It would be a bit annoying to sign up and then get kicked out after thirty seconds.</p>
<p>I think the rounds getting shorter as they went on was good as well, so everyone got at least a few minutes&#8217; of play, but that once people had started getting kicked out it ended relatively quickly.</p>
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		<title>By: iglab &#187; Blog Archive &#187; iglab#2</title>
		<link>http://iglab.urbanantics.net/www/?p=23#comment-17</link>
		<dc:creator>iglab &#187; Blog Archive &#187; iglab#2</dc:creator>
		<pubDate>Thu, 13 Mar 2008 17:45:27 +0000</pubDate>
		<guid>http://iglab.urbanantics.net/www/?p=23#comment-17</guid>
		<description>[...] two other games making thier first outing this month were HollaLuLu and HipSync [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] two other games making thier first outing this month were HollaLuLu and HipSync [&#8230;]</p>
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		<title>By: Media Sandbox &#187; News &#187; Swarm Toolkit games at iglab</title>
		<link>http://iglab.urbanantics.net/www/?p=23#comment-11</link>
		<dc:creator>Media Sandbox &#187; News &#187; Swarm Toolkit games at iglab</dc:creator>
		<pubDate>Wed, 12 Mar 2008 20:09:44 +0000</pubDate>
		<guid>http://iglab.urbanantics.net/www/?p=23#comment-11</guid>
		<description>[...] using urban games and mScapes. Me and duncan had two other games we were play testing at iglab too. HipSync (Previously called LipSync) and HollaLuLu both got their first outing last night. Both were pretty [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] using urban games and mScapes. Me and duncan had two other games we were play testing at iglab too. HipSync (Previously called LipSync) and HollaLuLu both got their first outing last night. Both were pretty [&#8230;]</p>
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