Archive for August, 2008

iglab#6

Tuesday, August 05th, 2008

iglab #6 will be on Thurs the 14th of August, 7:30 at the PM Studio.

The main focus of this months lab will be playtesting some of the games we’ve had submitted to igfest. and there have been a lot of games submitted to igfest. This means you can have a sneak preview of some of the games we’ll be playing in september.

As usual this is a free event but we like it if you sign up beforehand so we can keep a check on numbers (and buy the right amount of beer).

The festival is sizing up to be a really fantastic few days. We’ve had submissions from all over the world and are currently boiling them down to a truly epic selection.  Here’s a taster of the games on offer at the festival.

Moose Hunt In the run up to the festival, Artist Simon Evans will be walking from The Forest of Dean to Bristol dressed as a Moose. Use the internet or your phone to find him. Can you find him before he finds you?

Korean Lazer Ball Two teams of lazer gladiators battle it out, scoring goals by bouncing the lazer beam from hand-held mirrors. Enter a team to reign supreme as masters of the lazer universe? Extra prizes for the best team outfits!

Rainbow Rain Red, Green and Blue teams battle it out in a coloured water fight. Which colour will dominate the other team’s umbrella shields?

The Journey to the Middle of the Night is a giant chase game across the city. Runners must find secret check points containing stories, scenes and clues, whilst chasers hunt them down. Who will make it to the party at the end of the night?

If you’d like to volunteer for the festival we’d love to have you. Contact us at info@igfest.org as a volunteer you’ll get free access to all Bristol festival events, you’ll be fed and watered and (the killer offer) a free igfest octopus t-shirt how could anyone resist…

ludocity

Monday, August 04th, 2008

here is another really great thing.

http://ludocity.org

This is a site dedicated to the collection and distribution of rulesets for street/pervasive/urban games. We’ll be adding all our new games in there as we develop them and hope that all you other games designers/developers out there will do the same. Its exactly this kind of project that really sets this sector apart and will help it to grow rapidly.

Ludocity We Love You.